Ricardo J VazquezGame Writer & Narrative Designer
Writing samples

Selected writing & playable work.

My current focus is gamebooks. These supporting samples show my writing across a playable browser narrative, a game-pitch presentation, screenplay, and gameplay dialogue.

Screenshot of My Name is kAI, a browser-based narrative game01 / Playable narrative sample

My Name is kAI

My first narrative-directed browser project, incorporating my authored story into a game. Explore a recovered terminal, uncover files, question kAI, and make a decision about the process inside the system.

Authored storyBrowser playableInteractive narrative
Play My Name is kAI
Preview of the ELVTR final-project game presentation02 / Game pitch sample

ELVTR Final Project — Game Presentation

The game-pitch presentation from my final project during my education with ELVTR. Included as a sample of how I communicate a game concept through a presentation format.

Game pitchPresentationEducational project
View game presentation
Preview of the Aedyn: Echoes of Forever screenplay sample03 / Screenplay sample

Aedyn: Echoes of Forever

A science-fiction adventure screenplay sample exploring character-driven dialogue, visual action, atmosphere, and escalating stakes.

Scene writingCharacter voiceScreenplay
Read screenplay sample
Preview of the Barks and Callouts gameplay dialogue sample04 / Gameplay dialogue sample

Barks & Callouts

Short-form dialogue for active gameplay: ambient lines, reactive callouts, and character responses that support player feedback and worldbuilding.

Reactive dialogueGameplay feedbackCharacter voice
View dialogue sample